Chapter 1

DIGITAL LITERACY

Digital literacy involves having a current knowledge and understanding of computer, mobile devices, the internet and related technologies. In this topic, we will share a few simple information in digital literacy.

COMPUTER
-An electronic device  that have input, processing and output that operating under control.
-Example are laptop, tablet, desktop, and server.

 MOBILE AND GAME DEVICE
-Such as smartphone , digital camera, portable media player, E-book reader and game console.

DATA  AND INFORMATION
-Data is called input that have storage and processes to get information (output) likes  keyboard contains keys you press to enter data into computer.
-An output device is any hardware component that conveys information from a computer or mobile device to one or more people. An example is printer or headphones and USB Flash Drive.

THE INTERNET
-Worldwide collection of networks that connects millions of businesses, government agencies, educational institutions and individuals.
-World Wide Web is called (www), webpage is consists of a worldwide collection of electronic documents, website is a collection of related webpages and web server is a computer that delivers requested webpages to your computer.
-Browser is software that enables users with an internet connection like chrome. Search Engine is software that finds websites like Google. An online social network encourages members with other members like instagram.

DIGITAL SAFETY AND SECURITY
-Important to protect computers or devices from viruses, privacy, health concern and environmental issue like green computing that involves reducing the electricity consumed.

PROGRAMS AND APPS
-Software also called program tells computer what tasks to perform and how to perform them. Divided by two that System software  likes windows and Application software likes excel.

COMMUNICATIONS AND NETWORKS
-Communications device is hardware capable of transferring items from computer or devices to transmission media. Example are Wi-Fi and Bluetooth.
-Network is a collection of computer and devices connected together via communications devices and transmission media.

USESS OF TECHNOLOGY

-Education, Government, Finance, Retail, Entertainment, Health care, Travel, Science, Publishing, Manufacturing, Home user, Mobile user and more.

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